#include "register/classes/register_classes.hpp"
#include <cstdint>

void register_classes() {
    void register_variant();
	register_godot_object();
	register_audio_server();
	register_camera_server();
	register_class_db();
	register_display_server();
	register_editor_file_system_directory();
	register_editor_interface();
	register_editor_paths();
	register_editor_selection();
	register_editor_undo_redo_manager();
	register_editor_vcs_interface();
	register_engine();
	register_engine_debugger();
	register_framebuffer_cache_rd();
	register_gd_extension_manager();
	register_geometry2d();
	register_geometry3d();
	register_ip();
	register_input();
	register_input_map();
	register_jni_singleton();
	register_jsonrpc();
	register_java_class_wrapper();
	register_java_script_bridge();
	register_main_loop();
	register_marshalls();
	register_movie_writer();
	register_native_menu();
	register_navigation_mesh_generator();
	register_navigation_server2d();
	register_navigation_server3d();
	register_node();
	register_os();
	register_open_xr_extension_wrapper();
	register_open_xr_interaction_profile_metadata();
	register_performance();
	register_physics_direct_body_state2d();
	register_physics_direct_body_state3d();
	register_physics_direct_space_state2d();
	register_physics_direct_space_state3d();
	register_physics_server2d();
	register_physics_server2d_manager();
	register_physics_server3d();
	register_physics_server3d_manager();
	register_physics_server3d_rendering_server_handler();
	register_project_settings();
	register_ref_counted();
	register_render_data();
	register_render_scene_data();
	register_rendering_device();
	register_rendering_server();
	register_resource_loader();
	register_resource_saver();
	register_resource_uid();
	register_script_language();
	register_shader_include_db();
	register_text_server_manager();
	register_theme_db();
	register_tile_data();
	register_time();
	register_translation_server();
	register_tree_item();
	register_undo_redo();
	register_uniform_set_cache_rd();
	register_worker_thread_pool();
	register_xr_server();
	register_xrvrs();
	register_scene_tree();
	register_animation_mixer();
	register_audio_stream_player();
	register_canvas_item();
	register_canvas_layer();
	register_editor_file_system();
	register_editor_plugin();
	register_editor_resource_preview();
	register_http_request();
	register_instance_placeholder();
	register_missing_node();
	register_multiplayer_spawner();
	register_multiplayer_synchronizer();
	register_navigation_agent2d();
	register_navigation_agent3d();
	register_node3d();
	register_resource_preloader();
	register_shader_globals_override();
	register_status_indicator();
	register_timer();
	register_viewport();
	register_world_environment();
	register_open_xr_extension_wrapper_extension();
	register_open_xr_future_extension();
	register_open_xr_render_model_extension();
	register_physics_direct_body_state2d_extension();
	register_physics_direct_body_state3d_extension();
	register_physics_direct_space_state2d_extension();
	register_physics_direct_space_state3d_extension();
	register_physics_server2d_extension();
	register_physics_server3d_extension();
	register_aes_context();
	register_a_star2d();
	register_a_star3d();
	register_a_star_grid2d();
	register_audio_effect_instance();
	register_audio_sample();
	register_audio_sample_playback();
	register_audio_stream_playback();
	register_camera_feed();
	register_char_fx_transform();
	register_config_file();
	register_crypto();
	register_dtls_server();
	register_dir_access();
	register_e_net_connection();
	register_editor_context_menu_plugin();
	register_editor_debugger_plugin();
	register_editor_debugger_session();
	register_editor_export_platform();
	register_editor_export_plugin();
	register_editor_export_preset();
	register_editor_feature_profile();
	register_editor_file_system_import_format_support_query();
	register_editor_inspector_plugin();
	register_editor_resource_conversion_plugin();
	register_editor_resource_preview_generator();
	register_editor_resource_tooltip_plugin();
	register_editor_scene_format_importer();
	register_editor_scene_post_import();
	register_editor_scene_post_import_plugin();
	register_editor_script();
	register_editor_translation_parser_plugin();
	register_encoded_object_as_id();
	register_engine_profiler();
	register_expression();
	register_file_access();
	register_gltf_object_model_property();
	register_hmac_context();
	register_http_client();
	register_hashing_context();
	register_image_format_loader();
	register_java_class();
	register_java_object();
	register_java_script_object();
	register_kinematic_collision2d();
	register_kinematic_collision3d();
	register_lightmapper();
	register_logger();
	register_mesh_convex_decomposition_settings();
	register_mesh_data_tool();
	register_multiplayer_api();
	register_mutex();
	register_navigation_path_query_parameters2d();
	register_navigation_path_query_parameters3d();
	register_navigation_path_query_result2d();
	register_navigation_path_query_result3d();
	register_node3d_gizmo();
	register_ogg_packet_sequence_playback();
	register_open_xrapi_extension();
	register_open_xr_future_result();
	register_pck_packer();
	register_packed_data_container_ref();
	register_packet_peer();
	register_physics_point_query_parameters2d();
	register_physics_point_query_parameters3d();
	register_physics_ray_query_parameters2d();
	register_physics_ray_query_parameters3d();
	register_physics_shape_query_parameters2d();
	register_physics_shape_query_parameters3d();
	register_physics_test_motion_parameters2d();
	register_physics_test_motion_parameters3d();
	register_physics_test_motion_result2d();
	register_physics_test_motion_result3d();
	register_rd_attachment_format();
	register_rd_framebuffer_pass();
	register_rd_pipeline_color_blend_state();
	register_rd_pipeline_color_blend_state_attachment();
	register_rd_pipeline_depth_stencil_state();
	register_rd_pipeline_multisample_state();
	register_rd_pipeline_rasterization_state();
	register_rd_pipeline_specialization_constant();
	register_rd_sampler_state();
	register_rd_shader_source();
	register_rd_texture_format();
	register_rd_texture_view();
	register_rd_uniform();
	register_rd_vertex_attribute();
	register_random_number_generator();
	register_reg_ex();
	register_reg_ex_match();
	register_render_scene_buffers();
	register_render_scene_buffers_configuration();
	register_resource();
	register_resource_format_loader();
	register_resource_format_saver();
	register_resource_importer();
	register_scene_state();
	register_scene_tree_timer();
	register_script_backtrace();
	register_semaphore();
	register_skin_reference();
	register_stream_peer();
	register_surface_tool();
	register_tcp_server();
	register_tls_options();
	register_text_line();
	register_text_paragraph();
	register_text_server();
	register_thread();
	register_translation_domain();
	register_triangle_mesh();
	register_tween();
	register_tweener();
	register_udp_server();
	register_upnp();
	register_upnp_device();
	register_weak_ref();
	register_web_rtc_peer_connection();
	register_xml_parser();
	register_xr_interface();
	register_xr_pose();
	register_xr_tracker();
	register_zip_packer();
	register_zip_reader();
	register_render_data_extension();
	register_render_data_rd();
	register_render_scene_data_extension();
	register_render_scene_data_rd();
	register_script_language_extension();
	register_animation_player();
	register_animation_tree();
	register_control();
	register_node2d();
	register_parallax_background();
	register_grid_map_editor_plugin();
	register_audio_listener3d();
	register_audio_stream_player3d();
	register_bone_attachment3d();
	register_camera3d();
	register_collision_object3d();
	register_collision_polygon3d();
	register_collision_shape3d();
	register_grid_map();
	register_importer_mesh_instance3d();
	register_joint3d();
	register_lightmap_probe();
	register_marker3d();
	register_navigation_link3d();
	register_navigation_obstacle3d();
	register_navigation_region3d();
	register_open_xr_composition_layer();
	register_open_xr_hand();
	register_open_xr_render_model();
	register_open_xr_render_model_manager();
	register_path3d();
	register_path_follow3d();
	register_ray_cast3d();
	register_remote_transform3d();
	register_shape_cast3d();
	register_skeleton3d();
	register_skeleton_modifier3d();
	register_spring_arm3d();
	register_spring_bone_collision3d();
	register_vehicle_wheel3d();
	register_visual_instance3d();
	register_xr_face_modifier3d();
	register_xr_node3d();
	register_xr_origin3d();
	register_sub_viewport();
	register_window();
	register_audio_effect_spectrum_analyzer_instance();
	register_audio_stream_playback_interactive();
	register_audio_stream_playback_playlist();
	register_audio_stream_playback_polyphonic();
	register_audio_stream_playback_resampled();
	register_audio_stream_playback_synchronized();
	register_editor_export_platform_android();
	register_editor_export_platform_apple_embedded();
	register_editor_export_platform_extension();
	register_editor_export_platform_mac_os();
	register_editor_export_platform_pc();
	register_editor_export_platform_web();
	register_editor_scene_format_importer_blend();
	register_editor_scene_format_importer_fbx2_gltf();
	register_editor_scene_format_importer_gltf();
	register_editor_scene_format_importer_ufbx();
	register_image_format_loader_extension();
	register_lightmapper_rd();
	register_multiplayer_api_extension();
	register_scene_multiplayer();
	register_editor_node3d_gizmo();
	register_e_net_packet_peer();
	register_multiplayer_peer();
	register_packet_peer_dtls();
	register_packet_peer_extension();
	register_packet_peer_stream();
	register_packet_peer_udp();
	register_web_rtc_data_channel();
	register_web_socket_peer();
	register_render_scene_buffers_extension();
	register_render_scene_buffers_rd();
	register_animation();
	register_animation_library();
	register_animation_node();
	register_animation_node_state_machine_playback();
	register_animation_node_state_machine_transition();
	register_audio_bus_layout();
	register_audio_effect();
	register_audio_stream();
	register_bit_map();
	register_bone_map();
	register_button_group();
	register_camera_attributes();
	register_color_palette();
	register_compositor();
	register_compositor_effect();
	register_crypto_key();
	register_curve();
	register_curve2d();
	register_curve3d();
	register_editor_node3d_gizmo_plugin();
	register_editor_settings();
	register_environment();
	register_foldable_group();
	register_font();
	register_gd_extension();
	register_gltf_accessor();
	register_gltf_animation();
	register_gltf_buffer_view();
	register_gltf_camera();
	register_gltf_document();
	register_gltf_document_extension();
	register_gltf_light();
	register_gltf_mesh();
	register_gltf_node();
	register_gltf_physics_body();
	register_gltf_physics_shape();
	register_gltf_skeleton();
	register_gltf_skin();
	register_gltf_spec_gloss();
	register_gltf_state();
	register_gltf_texture();
	register_gltf_texture_sampler();
	register_gradient();
	register_image();
	register_importer_mesh();
	register_input_event();
	register_json();
	register_label_settings();
	register_lightmap_gi_data();
	register_material();
	register_mesh();
	register_mesh_library();
	register_missing_resource();
	register_multi_mesh();
	register_navigation_mesh();
	register_navigation_mesh_source_geometry_data2d();
	register_navigation_mesh_source_geometry_data3d();
	register_navigation_polygon();
	register_noise();
	register_occluder3d();
	register_occluder_polygon2d();
	register_ogg_packet_sequence();
	register_open_xr_action();
	register_open_xr_action_map();
	register_open_xr_action_set();
	register_open_xr_binding_modifier();
	register_open_xr_haptic_base();
	register_open_xrip_binding();
	register_open_xr_interaction_profile();
	register_packed_data_container();
	register_packed_scene();
	register_physics_material();
	register_polygon_path_finder();
	register_rd_shader_file();
	register_rd_shader_spirv();
	register_rich_text_effect();
	register_scene_replication_config();
	register_script();
	register_shader();
	register_shader_include();
	register_shape2d();
	register_shape3d();
	register_shortcut();
	register_skeleton_modification2d();
	register_skeleton_modification_stack2d();
	register_skeleton_profile();
	register_skin();
	register_sky();
	register_sprite_frames();
	register_style_box();
	register_syntax_highlighter();
	register_texture();
	register_theme();
	register_tile_map_pattern();
	register_tile_set();
	register_tile_set_source();
	register_translation();
	register_video_stream();
	register_video_stream_playback();
	register_visual_shader_node();
	register_voxel_gi_data();
	register_world2d();
	register_world3d();
	register_x509_certificate();
	register_editor_import_plugin();
	register_resource_importer_bm_font();
	register_resource_importer_bit_map();
	register_resource_importer_csv_translation();
	register_resource_importer_dynamic_font();
	register_resource_importer_image();
	register_resource_importer_image_font();
	register_resource_importer_layered_texture();
	register_resource_importer_mp3();
	register_resource_importer_obj();
	register_resource_importer_ogg_vorbis();
	register_resource_importer_svg();
	register_resource_importer_scene();
	register_resource_importer_shader_file();
	register_resource_importer_texture();
	register_resource_importer_texture_atlas();
	register_resource_importer_wav();
	register_stream_peer_buffer();
	register_stream_peer_extension();
	register_stream_peer_gzip();
	register_stream_peer_tcp();
	register_stream_peer_tls();
	register_text_server_extension();
	register_callback_tweener();
	register_interval_tweener();
	register_method_tweener();
	register_property_tweener();
	register_subtween_tweener();
	register_web_rtc_peer_connection_extension();
	register_mobile_vr_interface();
	register_open_xr_interface();
	register_web_xr_interface();
	register_xr_interface_extension();
	register_xr_face_tracker();
	register_xr_positional_tracker();
	register_base_button();
	register_color_rect();
	register_container();
	register_graph_edit();
	register_item_list();
	register_label();
	register_line_edit();
	register_menu_bar();
	register_nine_patch_rect();
	register_panel();
	register_range();
	register_reference_rect();
	register_rich_text_label();
	register_separator();
	register_tab_bar();
	register_text_edit();
	register_texture_rect();
	register_tree();
	register_video_stream_player();
	register_animated_sprite2d();
	register_audio_listener2d();
	register_audio_stream_player2d();
	register_back_buffer_copy();
	register_bone2d();
	register_cpu_particles2d();
	register_camera2d();
	register_canvas_group();
	register_canvas_modulate();
	register_collision_object2d();
	register_collision_polygon2d();
	register_collision_shape2d();
	register_gpu_particles2d();
	register_joint2d();
	register_light2d();
	register_light_occluder2d();
	register_line2d();
	register_marker2d();
	register_mesh_instance2d();
	register_multi_mesh_instance2d();
	register_navigation_link2d();
	register_navigation_obstacle2d();
	register_navigation_region2d();
	register_parallax2d();
	register_parallax_layer();
	register_path2d();
	register_path_follow2d();
	register_polygon2d();
	register_ray_cast2d();
	register_remote_transform2d();
	register_shape_cast2d();
	register_skeleton2d();
	register_sprite2d();
	register_tile_map();
	register_tile_map_layer();
	register_touch_screen_button();
	register_visible_on_screen_notifier2d();
	register_xr_camera3d();
	register_area3d();
	register_physics_body3d();
	register_cone_twist_joint3d();
	register_generic6_dof_joint3d();
	register_hinge_joint3d();
	register_pin_joint3d();
	register_slider_joint3d();
	register_open_xr_composition_layer_cylinder();
	register_open_xr_composition_layer_equirect();
	register_open_xr_composition_layer_quad();
	register_bone_constraint3d();
	register_look_at_modifier3d();
	register_modifier_bone_target3d();
	register_physical_bone_simulator3d();
	register_retarget_modifier3d();
	register_skeleton_ik3d();
	register_spring_bone_simulator3d();
	register_xr_body_modifier3d();
	register_xr_hand_modifier3d();
	register_spring_bone_collision_capsule3d();
	register_spring_bone_collision_plane3d();
	register_spring_bone_collision_sphere3d();
	register_decal();
	register_fog_volume();
	register_gpu_particles_attractor3d();
	register_gpu_particles_collision3d();
	register_geometry_instance3d();
	register_light3d();
	register_lightmap_gi();
	register_occluder_instance3d();
	register_open_xr_visibility_mask();
	register_reflection_probe();
	register_root_motion_view();
	register_visible_on_screen_notifier3d();
	register_voxel_gi();
	register_xr_anchor3d();
	register_xr_controller3d();
	register_accept_dialog();
	register_popup();
	register_audio_stream_generator_playback();
	register_audio_stream_playback_ogg_vorbis();
	register_editor_export_platform_ios();
	register_editor_export_platform_vision_os();
	register_editor_export_platform_linux_bsd();
	register_editor_export_platform_windows();
	register_e_net_multiplayer_peer();
	register_multiplayer_peer_extension();
	register_offline_multiplayer_peer();
	register_web_rtc_multiplayer_peer();
	register_web_socket_multiplayer_peer();
	register_web_rtc_data_channel_extension();
	register_animation_node_extension();
	register_animation_node_output();
	register_animation_node_sync();
	register_animation_node_time_scale();
	register_animation_node_time_seek();
	register_animation_root_node();
	register_audio_effect_amplify();
	register_audio_effect_capture();
	register_audio_effect_chorus();
	register_audio_effect_compressor();
	register_audio_effect_delay();
	register_audio_effect_distortion();
	register_audio_effect_eq();
	register_audio_effect_filter();
	register_audio_effect_hard_limiter();
	register_audio_effect_limiter();
	register_audio_effect_panner();
	register_audio_effect_phaser();
	register_audio_effect_pitch_shift();
	register_audio_effect_record();
	register_audio_effect_reverb();
	register_audio_effect_spectrum_analyzer();
	register_audio_effect_stereo_enhance();
	register_audio_stream_generator();
	register_audio_stream_interactive();
	register_audio_stream_mp3();
	register_audio_stream_microphone();
	register_audio_stream_ogg_vorbis();
	register_audio_stream_playlist();
	register_audio_stream_polyphonic();
	register_audio_stream_randomizer();
	register_audio_stream_synchronized();
	register_audio_stream_wav();
	register_camera_attributes_physical();
	register_camera_attributes_practical();
	register_font_file();
	register_font_variation();
	register_system_font();
	register_fbx_document();
	register_gltf_document_extension_convert_importer_mesh();
	register_fbx_state();
	register_input_event_action();
	register_input_event_from_window();
	register_input_event_joypad_button();
	register_input_event_joypad_motion();
	register_input_event_midi();
	register_input_event_shortcut();
	register_base_material3d();
	register_canvas_item_material();
	register_fog_material();
	register_panorama_sky_material();
	register_particle_process_material();
	register_physical_sky_material();
	register_placeholder_material();
	register_procedural_sky_material();
	register_shader_material();
	register_array_mesh();
	register_immediate_mesh();
	register_placeholder_mesh();
	register_primitive_mesh();
	register_fast_noise_lite();
	register_array_occluder3d();
	register_box_occluder3d();
	register_polygon_occluder3d();
	register_quad_occluder3d();
	register_sphere_occluder3d();
	register_open_xr_action_binding_modifier();
	register_open_xrip_binding_modifier();
	register_open_xr_haptic_vibration();
	register_gd_script();
	register_script_extension();
	register_visual_shader();
	register_capsule_shape2d();
	register_circle_shape2d();
	register_concave_polygon_shape2d();
	register_convex_polygon_shape2d();
	register_rectangle_shape2d();
	register_segment_shape2d();
	register_separation_ray_shape2d();
	register_world_boundary_shape2d();
	register_box_shape3d();
	register_capsule_shape3d();
	register_concave_polygon_shape3d();
	register_convex_polygon_shape3d();
	register_cylinder_shape3d();
	register_height_map_shape3d();
	register_separation_ray_shape3d();
	register_sphere_shape3d();
	register_world_boundary_shape3d();
	register_skeleton_modification2dccdik();
	register_skeleton_modification2dfabrik();
	register_skeleton_modification2d_jiggle();
	register_skeleton_modification2d_look_at();
	register_skeleton_modification2d_physical_bones();
	register_skeleton_modification2d_stack_holder();
	register_skeleton_modification2d_two_bone_ik();
	register_skeleton_profile_humanoid();
	register_style_box_empty();
	register_style_box_flat();
	register_style_box_line();
	register_style_box_texture();
	register_code_highlighter();
	register_editor_syntax_highlighter();
	register_texture2d();
	register_texture3d();
	register_texture_layered();
	register_tile_set_atlas_source();
	register_tile_set_scenes_collection_source();
	register_optimized_translation();
	register_video_stream_theora();
	register_visual_shader_node_billboard();
	register_visual_shader_node_clamp();
	register_visual_shader_node_color_func();
	register_visual_shader_node_color_op();
	register_visual_shader_node_compare();
	register_visual_shader_node_constant();
	register_visual_shader_node_cubemap();
	register_visual_shader_node_custom();
	register_visual_shader_node_derivative_func();
	register_visual_shader_node_determinant();
	register_visual_shader_node_distance_fade();
	register_visual_shader_node_dot_product();
	register_visual_shader_node_float_func();
	register_visual_shader_node_float_op();
	register_visual_shader_node_fresnel();
	register_visual_shader_node_if();
	register_visual_shader_node_input();
	register_visual_shader_node_int_func();
	register_visual_shader_node_int_op();
	register_visual_shader_node_is();
	register_visual_shader_node_linear_scene_depth();
	register_visual_shader_node_mix();
	register_visual_shader_node_multiply_add();
	register_visual_shader_node_outer_product();
	register_visual_shader_node_output();
	register_visual_shader_node_parameter();
	register_visual_shader_node_parameter_ref();
	register_visual_shader_node_particle_accelerator();
	register_visual_shader_node_particle_cone_velocity();
	register_visual_shader_node_particle_emit();
	register_visual_shader_node_particle_emitter();
	register_visual_shader_node_particle_multiply_by_axis_angle();
	register_visual_shader_node_particle_randomness();
	register_visual_shader_node_proximity_fade();
	register_visual_shader_node_random_range();
	register_visual_shader_node_remap();
	register_visual_shader_node_reroute();
	register_visual_shader_node_resizable_base();
	register_visual_shader_node_rotation_by_axis();
	register_visual_shader_node_sdf_raymarch();
	register_visual_shader_node_sdf_to_screen_uv();
	register_visual_shader_node_sample3d();
	register_visual_shader_node_screen_normal_world_space();
	register_visual_shader_node_screen_uv_to_sdf();
	register_visual_shader_node_smooth_step();
	register_visual_shader_node_step();
	register_visual_shader_node_switch();
	register_visual_shader_node_texture();
	register_visual_shader_node_texture_sdf();
	register_visual_shader_node_texture_sdf_normal();
	register_visual_shader_node_transform_compose();
	register_visual_shader_node_transform_decompose();
	register_visual_shader_node_transform_func();
	register_visual_shader_node_transform_op();
	register_visual_shader_node_transform_vec_mult();
	register_visual_shader_node_u_int_func();
	register_visual_shader_node_u_int_op();
	register_visual_shader_node_uv_func();
	register_visual_shader_node_uv_polar_coord();
	register_visual_shader_node_varying();
	register_visual_shader_node_vector_base();
	register_visual_shader_node_world_position_from_depth();
	register_text_server_advanced();
	register_text_server_dummy();
	register_xr_body_tracker();
	register_xr_controller_tracker();
	register_xr_hand_tracker();
	register_button();
	register_link_button();
	register_texture_button();
	register_aspect_ratio_container();
	register_box_container();
	register_center_container();
	register_editor_property();
	register_flow_container();
	register_foldable_container();
	register_graph_element();
	register_grid_container();
	register_margin_container();
	register_panel_container();
	register_scroll_container();
	register_split_container();
	register_sub_viewport_container();
	register_tab_container();
	register_editor_spin_slider();
	register_progress_bar();
	register_scroll_bar();
	register_slider();
	register_spin_box();
	register_texture_progress_bar();
	register_h_separator();
	register_v_separator();
	register_code_edit();
	register_area2d();
	register_physics_body2d();
	register_damped_spring_joint2d();
	register_groove_joint2d();
	register_pin_joint2d();
	register_directional_light2d();
	register_point_light2d();
	register_visible_on_screen_enabler2d();
	register_character_body3d();
	register_physical_bone3d();
	register_rigid_body3d();
	register_static_body3d();
	register_aim_modifier3d();
	register_convert_transform_modifier3d();
	register_copy_transform_modifier3d();
	register_gpu_particles_attractor_box3d();
	register_gpu_particles_attractor_sphere3d();
	register_gpu_particles_attractor_vector_field3d();
	register_gpu_particles_collision_box3d();
	register_gpu_particles_collision_height_field3d();
	register_gpu_particles_collision_sdf3d();
	register_gpu_particles_collision_sphere3d();
	register_cpu_particles3d();
	register_csg_shape3d();
	register_gpu_particles3d();
	register_label3d();
	register_mesh_instance3d();
	register_multi_mesh_instance3d();
	register_sprite_base3d();
	register_directional_light3d();
	register_omni_light3d();
	register_spot_light3d();
	register_visible_on_screen_enabler3d();
	register_confirmation_dialog();
	register_popup_menu();
	register_popup_panel();
	register_animation_node_add2();
	register_animation_node_add3();
	register_animation_node_blend2();
	register_animation_node_blend3();
	register_animation_node_one_shot();
	register_animation_node_sub2();
	register_animation_node_transition();
	register_animation_node_animation();
	register_animation_node_blend_space1_d();
	register_animation_node_blend_space2d();
	register_animation_node_blend_tree();
	register_animation_node_state_machine();
	register_audio_effect_eq10();
	register_audio_effect_eq21();
	register_audio_effect_eq6();
	register_audio_effect_band_limit_filter();
	register_audio_effect_band_pass_filter();
	register_audio_effect_high_pass_filter();
	register_audio_effect_high_shelf_filter();
	register_audio_effect_low_pass_filter();
	register_audio_effect_low_shelf_filter();
	register_audio_effect_notch_filter();
	register_input_event_screen_drag();
	register_input_event_screen_touch();
	register_input_event_with_modifiers();
	register_orm_material3d();
	register_standard_material3d();
	register_box_mesh();
	register_capsule_mesh();
	register_cylinder_mesh();
	register_plane_mesh();
	register_point_mesh();
	register_prism_mesh();
	register_ribbon_trail_mesh();
	register_sphere_mesh();
	register_text_mesh();
	register_torus_mesh();
	register_tube_trail_mesh();
	register_open_xr_analog_threshold_modifier();
	register_open_xr_dpad_binding_modifier();
	register_gd_script_syntax_highlighter();
	register_animated_texture();
	register_atlas_texture();
	register_camera_texture();
	register_canvas_texture();
	register_compressed_texture2d();
	register_curve_texture();
	register_curve_xyz_texture();
	register_dpi_texture();
	register_external_texture();
	register_gradient_texture1_d();
	register_gradient_texture2d();
	register_image_texture();
	register_mesh_texture();
	register_noise_texture2d();
	register_placeholder_texture2d();
	register_portable_compressed_texture2d();
	register_texture2drd();
	register_viewport_texture();
	register_compressed_texture3d();
	register_image_texture3d();
	register_noise_texture3d();
	register_placeholder_texture3d();
	register_texture3drd();
	register_compressed_texture_layered();
	register_image_texture_layered();
	register_placeholder_texture_layered();
	register_texture_layered_rd();
	register_visual_shader_node_boolean_constant();
	register_visual_shader_node_color_constant();
	register_visual_shader_node_float_constant();
	register_visual_shader_node_int_constant();
	register_visual_shader_node_transform_constant();
	register_visual_shader_node_u_int_constant();
	register_visual_shader_node_vec2_constant();
	register_visual_shader_node_vec3_constant();
	register_visual_shader_node_vec4_constant();
	register_visual_shader_node_particle_output();
	register_visual_shader_node_boolean_parameter();
	register_visual_shader_node_color_parameter();
	register_visual_shader_node_float_parameter();
	register_visual_shader_node_int_parameter();
	register_visual_shader_node_texture_parameter();
	register_visual_shader_node_transform_parameter();
	register_visual_shader_node_u_int_parameter();
	register_visual_shader_node_vec2_parameter();
	register_visual_shader_node_vec3_parameter();
	register_visual_shader_node_vec4_parameter();
	register_visual_shader_node_particle_box_emitter();
	register_visual_shader_node_particle_mesh_emitter();
	register_visual_shader_node_particle_ring_emitter();
	register_visual_shader_node_particle_sphere_emitter();
	register_visual_shader_node_curve_texture();
	register_visual_shader_node_curve_xyz_texture();
	register_visual_shader_node_frame();
	register_visual_shader_node_group_base();
	register_visual_shader_node_texture2d_array();
	register_visual_shader_node_texture3d();
	register_visual_shader_node_varying_getter();
	register_visual_shader_node_varying_setter();
	register_visual_shader_node_face_forward();
	register_visual_shader_node_vector_compose();
	register_visual_shader_node_vector_decompose();
	register_visual_shader_node_vector_distance();
	register_visual_shader_node_vector_func();
	register_visual_shader_node_vector_len();
	register_visual_shader_node_vector_op();
	register_visual_shader_node_vector_refract();
	register_check_box();
	register_check_button();
	register_color_picker_button();
	register_menu_button();
	register_option_button();
	register_h_box_container();
	register_v_box_container();
	register_h_flow_container();
	register_v_flow_container();
	register_graph_frame();
	register_graph_node();
	register_open_xr_binding_modifier_editor();
	register_script_editor();
	register_editor_inspector();
	register_h_split_container();
	register_v_split_container();
	register_h_scroll_bar();
	register_v_scroll_bar();
	register_h_slider();
	register_v_slider();
	register_character_body2d();
	register_rigid_body2d();
	register_static_body2d();
	register_vehicle_body3d();
	register_animatable_body3d();
	register_csg_combiner3d();
	register_csg_primitive3d();
	register_soft_body3d();
	register_animated_sprite3d();
	register_sprite3d();
	register_editor_command_palette();
	register_editor_file_dialog();
	register_file_dialog();
	register_script_create_dialog();
	register_input_event_gesture();
	register_input_event_key();
	register_input_event_mouse();
	register_quad_mesh();
	register_compressed_cubemap();
	register_compressed_cubemap_array();
	register_compressed_texture2d_array();
	register_cubemap();
	register_cubemap_array();
	register_texture2d_array();
	register_placeholder_cubemap();
	register_placeholder_cubemap_array();
	register_placeholder_texture2d_array();
	register_texture2d_array_rd();
	register_texture_cubemap_array_rd();
	register_texture_cubemap_rd();
	register_visual_shader_node_cubemap_parameter();
	register_visual_shader_node_texture2d_array_parameter();
	register_visual_shader_node_texture2d_parameter();
	register_visual_shader_node_texture3d_parameter();
	register_visual_shader_node_texture_parameter_triplanar();
	register_visual_shader_node_comment();
	register_visual_shader_node_expression();
	register_editor_resource_picker();
	register_editor_toaster();
	register_open_xr_interaction_profile_editor_base();
	register_color_picker();
	register_file_system_dock();
	register_script_editor_base();
	register_physical_bone2d();
	register_animatable_body2d();
	register_csg_box3d();
	register_csg_cylinder3d();
	register_csg_mesh3d();
	register_csg_polygon3d();
	register_csg_sphere3d();
	register_csg_torus3d();
	register_input_event_magnify_gesture();
	register_input_event_pan_gesture();
	register_input_event_mouse_button();
	register_input_event_mouse_motion();
	register_visual_shader_node_global_expression();
	register_editor_script_picker();
	register_open_xr_interaction_profile_editor();
}